4 posts tagged “games”
Exciting game-related updates at bay! First on the agenda, thanks to my saucesome brother Harrison I got a gold Xbox-Live account for my birthday. This prompted me to get a gamertag last night before I started my freshly opened copy of Beautiful Katamari (a gift from Steph!), so if y'all want to know the gamertag is, its: oTIFF. Big surprise, right?
While exciting, that news is not what I want to gush about. I finally got my hands on Phoenix Wright: Ace Attorney this past weekend, along with a few other DS Lite classics that I had been neglecting to try. While the weekend was stolen from me (no thanks to YOU Bobbin, my incredibly kawaii Shiba Nintendog), I started to play Phoenix Wright on my commute and it is A-MAZING.
I found myself L-O-L'ing in RL to the erratic Anime antics of the characters, already crushing on the dorky novice lawyer Mr. Wright, and pumping my noggin' to remember all details of the investigations before I take them to court. How did Capcom manage to take court sessions and make them fun? You'll have to play to find out for yourself.
The photograph was recently taken to promote Nintendo's upcoming game Super Mario Galaxy for the Wii. Seeing as in this game Mario takes to the universe and defies all common concepts of gravity by whipping himself from planet to planet, it would only make sense to put a humanoid version of the character in an anti-gravitational flight. But why is Buzz Aldrin there?
Enjoy heart-racing, cheese-sauce action left and right! This game's goal may seem easy at first, but once you race to get a high score while uncovering the key to the bonus level (and then the Super Super Bonus level!) you get sucked in. The simple gameplay is beatifully complimented by a bit-tastic soundtrack by Chiptune guru Mark DeNardo and rg's superb pixel art in motion, oh, and of course Mile's mad sauce boss programming skills ^_^. So play it. Twice. Now!!!
Violence in video games has become a hot media topic as gory, cinematic fight scenes and guns with chain-saws make more frequent appearances in today's most popular games. Historically, Nintendo has withstood toiling competition with other game corporations by not choosing the violent path, designing playful combat with butt bounces and spinning turtle shells as a refreshing alternative to bullets and hand grenades.
In a recently translated interview, from CNN's TV show Talk Asia this past December, Nintendo's president Shigeru Miyamoto reveals his personal philosophy on gaming violence and his particular concerns for children gamers:
"My personal thought is, and I think it is the same with Nintendo, that before thinking about how to handle violence in video games, I think it is important to think about pain people feel. For example, you would not laugh at people with disabilities. There are bullying problems in Japan. Looking at the overall picture, it is important to understand and feel the pain that people might have. We make our games based on that philosophy, using means other than violence. But we also have to take a careful approach, even in the circumstances when we are not portraying direct violence. I think it is always important to give children a product with a careful approach."
So sorry to dissapoint folks, but I think we can thus safely assume that Marcus Fenix will not make a cameo in the upcoming Super Smash Brothers Brawl (despite floating rumors of his on and off affair with Samus Aran). Seems for now Nintendo will keep its hands clean of the bloodlust.
For more on gaming and gaming culture, check out MTV's Gamedrop!